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Namely, that any form of extremism going unchecked is detrimental to a functioning society.

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Remove BioShock 2 from the franchise's overarching tale of dystopias grown out of different political / philosophical stances, and what you have is a broadly anti-right-wing narrative which - while I strongly agree with the sentiment - doesn't quite do justice to what I think the series is really trying to get at in terms of its central theme. But I'd argue that, not only is BioShock 2 more than worthy of its proper place in the trilogy, in some ways it's the best of the three. I've seen people suggest that new players to the franchise can safely skip this entry, and even 2K Games seem to lack faith in the sequel's strengths, often choosing to gloss over what it contributed to the series' lore in favour of BioShock Infinite. Rebecca: BioShock may be widely regarded as a stone-cold classic by this point, but you'll find fewer people willing to extend that classification to its first follow-up, 2010's imaginatively named BioShock 2. Where can I buy it? Steam, GOG (both bundle the classic 2010 version with the 2016 remaster - but do yourself a favour and play the classic version) We can’t deprive future generations the chance to be trapped in a flooded dungeon, leaping desperately from box to floating box, while unseen monsters thrash in the water. But arguably it’s Amnesia that has the standout sections you can never forget. What are you? Who are you? What does ‘self’ even mean? 2015’s Soma really takes that concept and runs with it, and is one of my very favourite games of any genre. Frictional Games are psychological in that they really grapple with deep fears – the dark, monsters hiding under the bed, being trapped forever, alone – at the same time as making your fear yourself. Teehee.Ī lot of games call themselves psychological horror these days, but in practice that often just means that the developer heard of the Oedipal concept one time. Some of it even takes place in bright sunlight, warning you to stay in the shade. And they’ve innovated since then Amnesia: Rebirth came out in 2020 and rounded off the story that was started with the original, but with a new sense of grandeur and confidence. In execution, Amnesia has become one of the foundational texts for modern horror games, and cemented Frictional Games as a creative force to be reckoned with. Figure out what’s going on, survive the monsters, and ultimately decide the fate of the big weirdo who owns the place. You have to stay in or near light as much as possible, or your “I’m freaking out!!!” meter starts filling up.

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The castle is full of lumbering monsters. Think we've missed something important off the list? Tell us about the one game from 2010 you'd save from oblivion in the comments below.Īlice Bee: The pitch: you’ve woken up in a weird castle somewhere in Europe and you can’t remember who you are, or how you got there. For 2010, you'll see a couple of games with newer remasters that have snuck on here, but as a rule we'll be trying to avoid these types of picks going forward.Īs mentioned above, these games should also possess some defining quality that makes them worth saving, which we all go into detail about in our picks below.

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If a game has been remade or remastered since its initial release, or had subsequent sequels, there would have to be a very good reason to preserve the original - like if the remaster made something patently worse, for example, or you have a Final Fantasy VII vs Final Fantasy VII Remake-type situation where you've clearly got two very distinct versions of game to pick from. The games we pick are all personal favourites, but the key thing is that they're all games we'd recommend people play today - and it's this specific version of it they should play, too.

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Here are the rules: these Time Capsules are not intended to be a definitive list of best games from any given year. Too bad almost all of them will end up in the lava bin by the time we're done. This month, we're travelling back to rescue eight games from 2010, and cor, what a good year that was. It might be that it's the best example of its genre, or it contains a valuable lesson for future generations. Welcome to The RPS Time Capsule, a new monthly feature we're putting together where every member of the RPS editorial team picks their favourite, bestest best game from a specific year and tells us why that game above all else deserves to be preserved in our freshly minted time pod.











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